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bincode-org logobincode

A binary encoder / decoder implementation in Rust.

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Top Related Projects

10,298

Serialization framework for Rust

MessagePack implementation for Rust / msgpack.org[Rust]

Cap'n Proto for Rust

Quick Overview

Bincode is a binary serialization format for Rust. It's designed to be compact, fast, and deterministic, making it ideal for network protocols, file formats, and in-memory representations of data structures.

Pros

  • Fast serialization and deserialization
  • Compact binary format, reducing data size
  • Deterministic output, useful for hashing and comparing data
  • Seamless integration with Serde, Rust's popular serialization framework

Cons

  • Not human-readable like JSON or YAML
  • Limited cross-language support compared to more universal formats
  • May require additional steps for backward compatibility when evolving data structures
  • Not suitable for scenarios where data needs to be manually inspected or edited

Code Examples

Serializing a struct:

use serde::{Serialize, Deserialize};
use bincode;

#[derive(Serialize, Deserialize, PartialEq, Debug)]
struct MyStruct {
    x: i32,
    y: String,
}

let my_struct = MyStruct { x: 5, y: "hello".to_string() };
let encoded: Vec<u8> = bincode::serialize(&my_struct).unwrap();

Deserializing data:

let decoded: MyStruct = bincode::deserialize(&encoded[..]).unwrap();
assert_eq!(my_struct, decoded);

Custom configuration:

use bincode::{config, Infinite};

let config = config::standard()
    .with_little_endian()
    .with_varint_encoding()
    .limit_data_len(1024);

let encoded = config.serialize(&my_struct).unwrap();

Getting Started

  1. Add bincode to your Cargo.toml:

    [dependencies]
    bincode = "1.3"
    serde = { version = "1.0", features = ["derive"] }
    
  2. In your Rust code:

    use serde::{Serialize, Deserialize};
    use bincode;
    
    #[derive(Serialize, Deserialize)]
    struct MyData {
        // Your data fields here
    }
    
    // Serialize
    let encoded: Vec<u8> = bincode::serialize(&my_data).unwrap();
    
    // Deserialize
    let decoded: MyData = bincode::deserialize(&encoded[..]).unwrap();
    

Competitor Comparisons

10,298

Serialization framework for Rust

Pros of serde

  • More versatile, supporting multiple serialization formats (JSON, YAML, TOML, etc.)
  • Extensive ecosystem with numerous integrations and extensions
  • Highly customizable with derive macros and attributes

Cons of serde

  • Slightly more complex to use due to its flexibility
  • May have a larger binary size when compiled, especially with multiple formats

Code Comparison

serde:

#[derive(Serialize, Deserialize)]
struct Point {
    x: i32,
    y: i32,
}

bincode:

#[derive(Encode, Decode)]
struct Point {
    x: i32,
    y: i32,
}

Key Differences

  • serde is a general-purpose serialization framework, while bincode focuses on binary serialization
  • bincode is more lightweight and specialized for binary format
  • serde requires separate serializer/deserializer crates for each format, bincode includes everything in one crate

Use Cases

  • serde: Projects requiring multiple serialization formats or complex data structures
  • bincode: Performance-critical applications with simple data structures, focusing on binary serialization

Community and Ecosystem

  • serde has a larger community and more third-party integrations
  • bincode is more focused but still well-maintained and actively developed

Performance

  • bincode generally offers better performance for binary serialization
  • serde's performance varies depending on the chosen format, but can be optimized for specific use cases

MessagePack implementation for Rust / msgpack.org[Rust]

Pros of msgpack-rust

  • Supports a wider range of data types, including custom types
  • Offers better interoperability with other languages and systems
  • Provides more flexible serialization options

Cons of msgpack-rust

  • Generally slower serialization and deserialization compared to bincode
  • Larger encoded size for most data structures
  • More complex API, potentially requiring more code to use effectively

Code Comparison

msgpack-rust:

use rmp_serde::{Serializer, Deserializer};
use serde::{Serialize, Deserialize};

#[derive(Serialize, Deserialize)]
struct MyStruct { /* ... */ }

let mut buf = Vec::new();
my_struct.serialize(&mut Serializer::new(&mut buf)).unwrap();
let deserialized: MyStruct = Deserialize::deserialize(&mut Deserializer::new(&buf[..])).unwrap();

bincode:

use bincode::{serialize, deserialize};
use serde::{Serialize, Deserialize};

#[derive(Serialize, Deserialize)]
struct MyStruct { /* ... */ }

let encoded: Vec<u8> = serialize(&my_struct).unwrap();
let decoded: MyStruct = deserialize(&encoded[..]).unwrap();

The code comparison shows that bincode offers a simpler API with fewer lines of code required for basic serialization and deserialization operations. However, msgpack-rust provides more control over the serialization process, which can be beneficial for complex use cases or when interoperability is a priority.

Cap'n Proto for Rust

Pros of Cap'n Proto Rust

  • Schema-based serialization with strong type safety
  • Supports zero-copy deserialization for improved performance
  • Offers advanced features like RPC and versioning

Cons of Cap'n Proto Rust

  • More complex setup and usage compared to Bincode
  • Larger binary size due to additional features
  • Steeper learning curve for developers new to the ecosystem

Code Comparison

Cap'n Proto Rust:

#[derive(Clone, Copy, Debug)]
pub struct Person<'a> {
    pub name: capnp::text::Reader<'a>,
    pub age: u32,
}

Bincode:

#[derive(Serialize, Deserialize, Debug)]
struct Person {
    name: String,
    age: u32,
}

Cap'n Proto Rust requires defining schemas separately and generating Rust code from them, while Bincode uses simple derive macros on standard Rust structs. Cap'n Proto offers more advanced features but at the cost of increased complexity, while Bincode provides a simpler, more straightforward approach to serialization and deserialization.

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This repo has migrated to sourcehut as its primary development hub. Go there for any future code updates.

This decision was made for multiple reasons, but the primary one was Github's rampant and inherently immoral integration of generative AI. Bincode and its authors have never and will never support this. If you have a problem with this we encourage you not to contact us about it. If you feel generative AI is not a problem, do better.