Top Related Projects
A versatile (cross-)toolchain generator.
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
Quick Overview
The tpoechtrager/osxcross
project is a cross-compilation toolchain that allows developers to build applications for macOS on non-macOS platforms, such as Linux or Windows. It provides a comprehensive set of tools and libraries to simplify the process of cross-compiling for the macOS platform.
Pros
- Cross-Platform Compilation: Enables developers to build macOS applications on various operating systems, including Linux and Windows, without the need for a dedicated macOS machine.
- Comprehensive Toolchain: Includes a wide range of tools and libraries, such as the Clang compiler, the LLVM toolchain, and various macOS SDK versions, to ensure a complete cross-compilation environment.
- Automated Setup: Provides a streamlined setup process, with scripts and configuration files to automate the installation and configuration of the cross-compilation toolchain.
- Flexibility: Supports multiple macOS SDK versions, allowing developers to target different versions of the macOS operating system.
Cons
- Complexity: The setup process, while automated, can still be complex and time-consuming, especially for developers new to cross-compilation.
- Maintenance: The project requires ongoing maintenance to keep up with the latest macOS SDK versions and compiler updates, which can be a burden for some users.
- Limited Documentation: The project's documentation, while generally helpful, could be more comprehensive and easier to navigate for new users.
- Potential Compatibility Issues: Depending on the specific requirements of the project, there may be compatibility issues with certain libraries or frameworks when cross-compiling for macOS.
Getting Started
To get started with tpoechtrager/osxcross
, follow these steps:
- Clone the repository:
git clone https://github.com/tpoechtrager/osxcross.git
- Change to the project directory:
cd osxcross
- Run the setup script to download and configure the necessary tools and libraries:
./build.sh
- Once the setup is complete, you can use the
osxcross
toolchain to compile your macOS applications. For example, to compile a simple C program:
$OSX_CROSS_ENV/bin/x86_64-apple-darwin19-clang hello.c -o hello
This will generate a macOS-compatible binary that can be executed on a macOS system.
Competitor Comparisons
A versatile (cross-)toolchain generator.
Pros of crosstool-ng/crosstool-ng
- Supports a wide range of target architectures and operating systems, including Linux, macOS, and Windows.
- Provides a modular and customizable build system, allowing users to select the specific components they need.
- Offers a well-documented and active community, with a large number of contributed toolchain configurations.
Cons of crosstool-ng/crosstool-ng
- The build process can be more complex and time-consuming compared to tpoechtrager/osxcross, especially for users who are new to cross-compilation.
- The configuration options can be overwhelming, and it may take some time to understand the different components and how they interact.
- The project's focus is on cross-compilation in general, rather than being specifically tailored for macOS development.
Code Comparison
Here's a brief comparison of the build process for both projects:
crosstool-ng/crosstool-ng:
$ ./configure --enable-local
$ make
$ make install
tpoechtrager/osxcross:
$ ./build.sh
As you can see, the crosstool-ng build process is more involved, requiring configuration and multiple make commands, while tpoechtrager/osxcross provides a more streamlined build script.
Pros of gcc-mirror/gcc
- Comprehensive collection of GCC source code, including all historical versions and branches.
- Active development and maintenance by a large community of contributors.
- Extensive documentation and resources available for GCC development and usage.
Cons of gcc-mirror/gcc
- Primarily focused on the GCC compiler itself, without additional cross-compilation tools or support.
- May require more setup and configuration to use for cross-compilation tasks compared to tpoechtrager/osxcross.
Code Comparison
Here's a brief code comparison between the two repositories:
tpoechtrager/osxcross:
#!/bin/bash
# Set the target platform
export UNIXNAME=darwin
export ARCH=x86_64
# Build the cross-compiler
./build.sh
gcc-mirror/gcc:
#!/bin/bash
# Configure the GCC build
./configure --prefix=/usr/local --enable-languages=c,c++
# Build GCC
make -j$(nproc)
# Install GCC
make install
The tpoechtrager/osxcross script sets the target platform and builds the cross-compiler, while the gcc-mirror/gcc script configures, builds, and installs the GCC compiler itself.
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
Pros of llvm/llvm-project
- Comprehensive and actively maintained project covering the entire LLVM ecosystem
- Extensive documentation and community support
- Supports a wide range of target architectures and platforms
Cons of llvm/llvm-project
- Larger codebase and more complex to build and configure
- May have a steeper learning curve for newcomers
- Potentially slower development cycles compared to smaller, more focused projects
Code Comparison
llvm/llvm-project (Clang):
int main(int argc, char *argv[]) {
if (argc != 2) {
fprintf(stderr, "Usage: %s <filename>\n", argv[0]);
return 1;
}
// Perform Clang-based compilation
return 0;
}
tpoechtrager/osxcross:
#!/bin/bash
# Set up environment variables
export UNATTENDED=1
export OSXCROSS_RELEASE_BUILD=1
# Build the cross-compiler
./build.sh
Convert
designs to code with AI
Introducing Visual Copilot: A new AI model to turn Figma designs to high quality code using your components.
Try Visual CopilotREADME
macOS Cross-Toolchain for Linux and *BSD
OSXCross branches:
master
:
- Uses
cctools 986
andld64 711
. Known to be stable and well-working.
2.0-llvm-based
:
- OSXCross based on LLVM tools.
Easiest to build and recommended for new projects.
Does not support building fori386
.
testing
:
- Uses the latest versions of
cctools
andld64
â currentlycctools 1024.3
andld64 955.13
.
Takes the longest to build due to additional dependencies introduced in the latest versions.
ppc-test
:
- An older branch with support for PPC targets.
What is OSXCross
OSXCross provides a macOS cross-compilation toolchain.
Supported OSes and architectures
- Host OSes: Linux, *BSD
- Host architectures: x86, x86_64, ARM, AArch64/arm64
- Target architectures: arm64, arm64e, x86_64, i386
How It Works
macOS cross-compilation requires:
- Clang/LLVM (cross-compilation supported by default)
- A macOS SDK
This branch of OSXCross uses cctools-port.
cctools-port
provides toolchain tools such as ar
, lipo
, otool
, and ld64
as linker.
OSXCross provides a set of scripts for preparing the SDK, building cctools-port
(along with its dependencies), and compiling the compiler wrapper.
It also includes scripts for optionally building:
- Up-to-date LLVM tools and clang (
./build_clang.sh
,./build_apple_clang.sh
) - Vanilla GCC as a cross-compiler for target macOS (
./build_gcc.sh
- The "compiler-rt" runtime library (
./build_compiler_rt.sh
)
Package Manager
A minimal MacPorts package manager is included. See README.MACPORTS.md.
Installation
Place your packaged SDK in the tarballs/
directory.
Install the following dependencies:
clang cmake git patch python libssl-dev lzma-dev libxml2-dev xz bzip2 cpio libbz2 zlib1g-dev bash
Optional:
llvm-dev
: For Link Time Optimization support andld64
-bitcode_bundle
supportuuid-dev
: For ld64-random_uuid
support
You can run sudo tools/get_dependencies.sh
to get these (and the optional packages) automatically. (outdated)
Build Clang (Optional - if you need an up-to-date version of LLVM/Clang)
./build_clang.sh # Builds mainline Clang
./build_apple_clang.sh # Builds Apple's Clang
INSTALLPREFIX=/opt/clang ./build_clang.sh # Custom install path
Build OSXCross
By default, this installs the osxcross toolchain into <current-directory>/target
.
To specify a different installation path or run the build unattended,
set the TARGET_DIR
and/or UNATTENDED
environment variables accordingly.
./build.sh
[TARGET_DIR=/usr/local/osxcross] [OSX_VERSION_MIN=XX.X] [UNATTENDED=1] ./build.sh
Add <target>/bin
to your PATH
after installation.
Build GCC (Optional)
./build_gcc.sh
GCC_VERSION=5.2.0 ENABLE_FORTRAN=1 ./build_gcc.sh
Install GCC dependencies:
sudo apt-get install gcc g++ zlib1g-dev libmpc-dev libmpfr-dev libgmp-dev
Notes:
- To enable
-Werror=implicit-function-declaration
, setOSXCROSS_ENABLE_WERROR_IMPLICIT_FUNCTION_DECLARATION=1
- To disable static linking:
OSXCROSS_GCC_NO_STATIC_RUNTIME=1
*-g++-libc++
uses Clang's libc++ â only use if needed
Packaging the SDK
Please ensure you have read and understood the Xcode license terms before continuing.
SDKs can be extracted either from the full Xcode or from the Xcode Command Line Tools.
On macOS
From Full Xcode
- Download Xcode
- Mount
Xcode.dmg
(Right-click â Open With â DiskImageMounter)- If you see a crossed-circle dialog when mounting, ignore it â installation of Xcode is not required
- Run:
./tools/gen_sdk_package.sh
(from the OSXCross package) - Copy the resulting SDK (
*.tar.*
or*.pkg
) to a USB stick - On Linux/BSD, move the SDK to the
tarballs/
directory of OSXCross
From Command Line Tools
- Download Command Line Tools
- Mount the
Command_Line_Tools_for_Xcode.dmg
(Open With â DiskImageMounter) - Install
Command Line Tools.pkg
(Open With â Installer) - Run:
./tools/gen_sdk_package_tools.sh
- Copy the resulting SDK (
*.tar.*
or*.pkg
) to a USB stick - On Linux/BSD, move the SDK to the
tarballs/
directory of OSXCross
On Linux (and others)
Method 1 (Xcode > 8.0)
Requires up to 45 GB free disk space. SSD strongly recommended.
- Download Xcode as described above
- Install:
clang
,make
,libssl-devel
,lzma-devel
, andlibxml2-devel
- Run:
./tools/gen_sdk_package_pbzx.sh <xcode>.xip
- Move the SDK to the
tarballs/
directory
Method 2 (up to Xcode 7.3)
- Download Xcode as described above
- Install:
cmake
,libxml2-dev
, andfuse
- Run:
./tools/gen_sdk_package_darling_dmg.sh <xcode>.dmg
- Move the SDK to the
tarballs/
directory
Method 3 (up to Xcode 7.2)
- Download Xcode as described above
- Ensure
clang
andmake
are installed - Run:
./tools/gen_sdk_package_p7zip.sh <xcode>.dmg
- Move the SDK to the
tarballs/
directory
Method 4 (Xcode 4.2)
- Download Xcode 4.2 for Snow Leopard (ensure it's the correct version)
- Install
dmg2img
- As root, run:
./tools/mount_xcode_image.sh /path/to/xcode.dmg
- Follow the on-screen instructions from the script
- Move the SDK to the
tarballs/
directory
From Xcode Command Line Tools
- Download Command Line Tools as described above
- Install:
clang
,make
,libssl-devel
,lzma-devel
, andlibxml2-devel
- Run:
./tools/gen_sdk_package_tools_dmg.sh <command_line_tools_for_xcode>.dmg
- Move the SDK to the
tarballs/
directory
Usage Examples
Compile test.cpp
- i386:
i386-apple-darwinXX-clang++ test.cpp -O3 -o test
(if your SDK supportsi386
) - x86_64:
x86_64-apple-darwinXX-clang++ test.cpp -O3 -o test
- arm64:
arm64-apple-darwinXX-clang++ test.cpp -O3 -o test
- arm64e:
arm64e-apple-darwinXX-clang++ test.cpp -O3 -o test
Or by using xcrun:
- i386:
xcrun clang++ -arch x86_64 test.cpp -O3 -o test
- x86_64:
xcrun clang++ -arch x86_64 test.cpp -O3 -o test
- arm64:
xcrun clang++ -arch arm64 test.cpp -O3 -o test
- arm64e:
xcrun clang++ -arch arm64e test.cpp -O3 -o test
GCC: Replace clang++
with g++
as needed
Check your target version with osxcross-conf
, see TARGET
.
Build Makefile project
xcrun -f clang
prints the path to clang.
make CC=$(xcrun -f clang) CXX=$(xcrun -f clang++)
Build autotools project
CC=x86_64-apple-darwinXX-clang CXX=x86_64-apple-darwinXX-clang++ ./configure --host=x86_64-apple-darwinXX
libc++ Example (macOS 10.7+ required)
xcrun clang++ -stdlib=libc++ -std=c++11 test.cpp -o test
Shortcut:
x86_64-apple-darwinXX-clang++-libc++ -std=c++11 test.cpp -o test
LTO Example
xcrun clang++ test1.cpp -O3 -flto -c
xcrun clang++ test2.cpp -O3 -flto -c
xcrun clang++ -O3 -flto test1.o test2.o -o test
Universal Binary
xcrun clang++ test.cpp -O3 -arch x86_64 -arch arm64 -o test
GCC:
xcrun g++ -arch x86_64 test.cpp -O3 -o test.x86_64
xcrun g++ -arch arm64 test.cpp -O3 -o test.arm64
xcrun lipo -create test.x86_64 test.arm64 -output test
Deployment Target
Default:
- SDK ⤠10.13 â macOS 10.6
- SDK ⥠10.14 â macOS 10.9
- SDK ⥠14.0 â macOS 10.13
Can be overriden via:
- During the build:
OSX_VERSION_MIN=XX.X ./build.sh
. - By passing
-mmacos-version-min=XX.X
to the compiler. - By setting
MACOSX_DEPLOYMENT_TARGET=XX.X
env var.
Note: Deployment target ⥠10.9 defaults to libc++
.
Can be explicitely overriden by setting the C++ library to libstdc++
via -stdlib=libstdc++
.
Projects Using OSXCross
- multiarch/crossbuild:
various cross-compilers
(Systems: Linux, macOS, Windows, Archs: x86_64,i386, arm, ppc, mips)
in Docker. OSXCross powers the Darwin builds. - Smartmontools
License
scripts/wrapper
: GPLv2cctools/ld64
: APSL 2.0 (legacy)xar
: New BSD
Top Related Projects
A versatile (cross-)toolchain generator.
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
Convert
designs to code with AI
Introducing Visual Copilot: A new AI model to turn Figma designs to high quality code using your components.
Try Visual Copilot